![]() ![]() With the maximum 15 speed gens you can JUST keep ahead of them and rebuild your shields. NOTICE that both configurations have maximum speed because it is very hard to outrun them. Move from corner to corner to rebuild your shields. If your shield gets damaged do NOT fly through the pack of Protagits. Kite them, lock onto the nearest one, fire until it moves off, and then repeat. Once they start to bunch up move toward the upper right. As soon as it flees, move on to a second loner and repeat. If you have limited Seprom, use it in this round and round 10.Ĭonfiguration # 1 – SPEED MODE SHIP – 15 LF3’s and 15 GEN-7900’s DRONES – 4 LF3’s, 12 BO2’sĪt the start, fly toward the lower left corner, lock on to a loner Protagit and fire at it until it moves off. If you have a battle bot ready, it can repair hit points on the run also.Ĭonfiguration #2 – SPEED MODE SHIP – 15 LF3’s, 8 BO2’s and 7 GEN-7900’s DRONES – 14 LF3’s and 2 BO2’sĪttack the Sibelons the same way that you did the Devolariums in round 5.Īttack the Sibelonites the same way you did the Small Kristallants in round 6.Īttack like you did the Devolariums, flee and repair like you did for the Small Kristallants. Sometimes it’s easy to repair your shields on the run, but you have to stop to repair your hit points. Traveling a longer distance gives you more time to repair. If you reach a corner and the bunch is near and you need more time to repair – move your ship horizontally toward the opposite corner (don’t get too close to the wounded aliens), and then vertically to the next corner. Kill, wound, move diagonally – when needed, repair by switching to your Configuration #2 and pulling away from the bunch. As you are firing, change your direction toward the bottom left corner and start kiting the Small Kristallants. As you pass buy the bunch, lock on to one alien and start firing. Fly your ship straight to the left side of the map, turn around and fly immediately to the right side of the map, then turn around again and fly back toward the left side. Collect the cargo if you are interested.Ĭonfiguration # 1 – KILLING MODE SHIP – 15 LF3’s, 10 BO2’s and 5 GEN-7900’s DRONES – 14 LF3’s, 2 BO2’sĬonfiguration #2 – SPEED MODE SHIP – 15 LF3’s, 3 BO2’s and 12 GEN-7900’s DRONES – 8 LF3’s and 8 BO2’s Repair your ship if necessary, then repeat, eventually killing them all. Lock on to one alien, back off a bit, and then kill it. They are also in the radiation zone – so use care with that also. Use some care, and configuration #2, as there may be LOTS of wounded aliens in a corner, and you will only see what looks like one. Travel to the upper left and lower right corners and “finish off” the wounded aliens (they ALWAYS go to those two corners when wounded). Once you have killed or wounded all the aliens in that wave, do a complete repair on both configurations. ![]() When you are repaired, attack the closest alien, keep moving diagonally between the upper right and lower left corners, and keep shooting aliens. If they get to you before you can completely repair, run to the lower left corner and finish repairing. Get far enough away and let your ship repair. Once your damage takes you down to about 40 - 50% of Configuration #1, switch to Configuration #2 and PULL AWAY from all the aliens. Still using Configuration #1, as you are moving toward the upper right corner, lock on to the nearest alien and keep shooting at it until it either dies or moves off. You are the KITE and they are the string. To tackle the rest of the aliens, the main technique to use is called “kiting.” Kiting is you getting out in front of the bunch of aliens. Once the aliens begin to bunch up near you, move your ship toward the upper right corner. Using Configuration #1 pick off the first few that you come in contact with but try not to take too much damage. Notice that the spawning aliens will start to follow you. Start each round (rounds 3 through 5) by moving straight to the left side of the GG map. They have too much firepower and you will be destroyed. ![]() Collect the cargo if you want.įrom the MORDONS on, you cannot just sit there and blast them. You have 3 chances at the total gate – you can, however, “purchase” more chances (more on that later).įor the first 5 rounds use these ship configurations:Ĭonfiguration # 1 – KILLING MODE SHIP – 15 LF3’s, 12 BO2’s and 3 GEN-7900’s DRONES – 16 LF3’sĬonfiguration #2 – TANK MODE SHIP – 15 LF3’s, 12 BO2’s and 3 GEN-7900’s DRONES – 8 LF3’s and 8 BO2’sįor the Steuners and Lordakia you can just sit and wait for them. If your ship is too slow, or does not have enough firepower, the aliens will quickly overwhelm and destroy you. HINT: You need to get the right configurations on your ship before you start each wave in the Galaxy Gates. ![]()
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